Final Year Project- Storytelling in Games: An Environment Envisioned in UDK. For this project I will create the inside of Radagast's house (Brown wizard in The Hobbit) from a piece of unused concept art. My aim is to have a complete scene flythough with several beauty shots.
Wednesday, 4 December 2013
Update
Okay so I haven't updated by blog for a while, I've been too busy trying to fix this damn rope!
Well seeing my last post and how my rope looked like a churro, I decided to remodel it. This time I just made my own splines and path deformed two cylinders to them. Already, it is looking a lot better, it's just a shame that it's almost 8,000 tris.
Oh and another thing that I had to go in and fix, I had to chamfer all the edges at the top of the bucket as when I brought it into UDK with a point light I could see the that the normals made it look too hard angled and nasty. So the tri count has gone up a bit again...
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