Final Year Project- Storytelling in Games: An Environment Envisioned in UDK. For this project I will create the inside of Radagast's house (Brown wizard in The Hobbit) from a piece of unused concept art. My aim is to have a complete scene flythough with several beauty shots.
Wednesday, 13 November 2013
Update
It's been a while since I've posted anything up, so I thought I'd just put up what I'm doing right now.
I've been modelling a few assets on the desk, and I have moved onto doing three assets to a completed level. So I can get an idea of what exactly I am going for. I'm going to do this for the stool, a book and the bucket.
I've finished the low poly of the bucket, and I have been playing around with the rope and how to model knots, this may take some time to get right. After I have this down I'll move onto the high poly.
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